![]() Millions of Harry Potter fans have since been left crying out for over a decade for an opportunity to explore Hogwarts, and developer Avalanche Studios delivered. ![]() EA’s Harry Potter and the Deathly Hallows: Part 1 was critically panned across the board at launch, with one prominent gaming website calling it a ‘generic and almost broken shooter.’ So, why has the launch of Hogwarts Legacy initiated such a decisive moment? A big part of this is timing the last attempt to adapt the Harry Potter IP into a video game was all the way back in 2011. Video game industry insider Jeff Grubb has already claimed that licensed games are set to become the industry’s ‘next big thing,’ as publishers look to find ways to ensure their AAA titles are a surefire hit in this challenging economic climate. Hogwarts Legacy looks set to mark a turning point for the popularity of licensed games. The game is currently only available on PS5, Xbox Series X/S and PC, with releases for the Xbox One, PS4 and Nintendo Switch still to come. It’s still got plenty of room to grow, too. Games’ history, with launch sales in the EU bigger than every Call of Duty game released in the last six years. Hogwarts Legacy is the biggest game launch in Warner Bros. ![]() But the recently released Hogwarts Legacy has reached a level of success that was previously unprecedented for an IP-based game. There were some notable exceptions to this rule, such as Alien: Isolation, Marvel’s Spider-Man and Middle Earth: Shadow of Mordor, which all resonated with audiences and sold well. This, coupled with the rising costs associated with creating modern video games, meant that licensed games started to wane in popularity from the late 2000s onwards. The adaptation of ET was so bad they literally buried it. Other games based on entertainment IP, such as GoldenEye 007 on the N64, are regarded as some of the greatest video games ever released.īut most studios struggled to balance game development with hectic film production schedules, which often resulted in lacklustre titles. Some of these games were incredibly successful, with many of the superhero adaptations spawning persistent spin-offs. For the next 30 years, practically every blockbuster film that hit cinema screens had a movie tie-in game, from Batman and Beauty and the Beast to A Bug’s Life and The Lion King. During the gaming boom of the ‘80s, a new trend of video games based on popular films and TV shows started to emerge.
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