![]() Hazzard from Blanka pretty early, which is not only a formidable weapon, but also helps you reach secret areas. You’ll also have the added benefit of snagging the T. Satellite (one of those extremely useful franchise-staple shield weapons). If you need all the help you can get though, starting with Dhalsim is a good bet, and I’ll tell you why: he’s one of the three easiest bosses in the game, and it’s the second shortest path to Rose, who will give you the coveted S. If you’re not using weakness weapons, the order really doesn’t matter. ![]() To clarify, I beat the game twice yesterday - once with a full Mega Buster only run, and another so I could discover the applicable weaknesses. Naturally, I’m excited to go back to my roots, and muse on Street Fighter X Mega Man as much as possible. My first ever foray into game writing was in middle school, when my best friend and I launched a now defunct website - I provided combat guides for every robot master and Wily boss for every Mega Man game released at the time. Since I didn’t want to spoil the secret stages (or the secret boss) so close to launch, I’ll provide another guide for that later on, after people have had enough time to get acclimated to it. Tony will have a full review for you in the near future, but for now, I decided to help people out with some strategies for all eight (they’re-not-really-robot) masters, which I’ll refer to as “Fighter Masters” henceforth. Strategies for all eight masters and moreĪ brand new Mega Man game came out yesterday, so of course, Tony Ponce and I are already hard at work destroying it.
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